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Rockstar developers speak out about “100-hour weeks” comment

4 monthes ago   |   By Ars Technica

Enlarge / Are developers being asked to push themselves too hard to make games like Red Dead Redemption 2?
Rockstar co-founder Dan Houser has drawn criticism this week for an interview where he said "we were working 100-hour weeks" on the upcoming Red Dead Redemption 2. The ensuing conversation, which now includes many current Rockstar employees speaking publicly for the first time, has reignited a long-running argument about how much "crunch time" should be expected from developers in the run-up to major game releases.
The controversy started Sunday, when a rare interview with Houser and...
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